This search tool will allow you to search the database of cards for the Munchkin Collectible Card Game.  You must select at least one card Set for your search.  You may select multiple checkboxes in each section.  You can search card Names, Abilities, Subtypes, Artists, and Colorists by typing in the word or name you want to search in the Keywords field.  When you have set all the selections you want, click on the Search button.

Card results will appear below the search form, and will be show up to 50 cards per page.  You may click on the card image or card name to view more details about the card.

If you want to make sure your Munchkin Collectible Card Game set is complete, print out these checklists and check 'em off as you find them!

 Core 1 Card Checklist – Desolation of Blarg Checklist – Fashion Furious Checklist – Grave Danger Checklist

Rarity
Faction
Set (required)
Type

Alpha Alpha Alpha Wolf
Ranger    MonsterBeastie
Gold Cost: 2    Power: 0    Life: 1
Ability:

This gains 1 power for each Monster in your stash.


Set: Season 1 Core   Number: 294    Rarity: C - Common
Aura of the Wilderness
Ranger    LootArmor
Rank: 4   
Ability:

When a Monster deals damage to you, prevent 1 of that damage.


Set: Season 1 Core   Number: 278    Rarity: U - Uncommon
Beagle Scout
Ranger    Ally
Gold Cost: 1    Life: 1
Ability:

Monstrous 1 (When this is committed to a fight, it is a 1 gold, 1 power, 1 life Monster card. Its card type changes to "Monster" and it has no other ability.)


Set: Season 1 Core   Number: 268    Rarity: C - Common
Beagle Scout (Alt 1)
Ranger    Ally
Gold Cost: 1    Life: 1
Ability:

Monstrous 1 (When this is committed to a fight, it is a 1 gold, 1 power, 1 life Monster card. Its card type changes to "Monster" and it has no other ability.)


Set: Season 1 Core   Number: 271    Rarity: X - Special
Biodegradable Armor
Ranger    LootArmor
Rank: 1   
Ability:

Zap - Prevent up to 3 damage to your Hero and then squish this. This is an interrupt.


Set: Season 1 Core   Number: 277    Rarity: C - Common
Bow of Called Shots
Ranger    LootWeapon
Rank: 2    Power: 1    Defense: 1   
Ability:

Zap - Deal 1 damage to target stashed Monster.


Set: Season 1 Core   Number: 282    Rarity: U - Uncommon
Bull Whip
Ranger    LootWeapon
Rank: 2    Power: 2    Defense: 2   
Ability:

Monstrous 2 (When this is committed to a fight, it is a 2 gold, 2 power, 2 life Monster card. Its card type changes to "Monster" and it has no other ability.)


Set: Season 1 Core   Number: 281    Rarity: C - Common
Bumbles
Ranger    MonsterBeastie
Gold Cost: 1    Power: 1    Life: 1
Ability:

When an opponent squishes this, that opponent Spills 2 (move 2 cards from the top of the deck to the discard pile). 


Set: Season 1 Core   Number: 295    Rarity: U - Uncommon
Cat-a-pult
Ranger    LootWeapon
Rank: 4    Power: 3    Defense: 3   
Ability:

When this deals damage in a fight, you may discard a Monster card. If you do, deal 3 damage to target Monster. This is an interrupt.


Set: Season 1 Core   Number: 284    Rarity: R - Rare
Cattle Prod
Ranger    LootWeapon
Rank: 1    Power: 1    Defense: 0   
Ability:

Zap - Target hired Monster gains 1 power for this fight.


Set: Season 1 Core   Number: 280    Rarity: C - Common
Comeback Cove
Ranger    Location

Ability:

This comes into play zapped.

All Monsters gain Survivor (This ability triggers when this survives the fight.) - Deal 1 damage to target Hero or Monster.


Set: Season 1 Core   Number: 275    Rarity: U - Uncommon
Compost
Ranger    MischiefTreachery
Gold Cost: 2   
Ability:

Squish target Loot. 


Set: Season 1 Core   Number: 291    Rarity: C - Common
Crown of Crazy
Ranger    LootTrinket
Rank: 0   
Ability:

Use when one of your Monsters is squished.

Zap your Hero card - Move that Monster to your hand instead of the discard pile. This is an interrupt.


Set: Season 1 Core   Number: 279    Rarity: V - Very Rare
Doge!
Ranger    MischiefInterrupt
Gold Cost: 2   
Ability:

Prevent all damage dealt by target hired Monster for this fight.


Set: Season 1 Core   Number: 286    Rarity: C - Common
Doge! (Alt 1)
Ranger    MischiefInterrupt
Gold Cost: 2   
Ability:

Prevent all damage dealt by target hired Monster for this fight.


Set: Season 1 Core   Number: 287    Rarity: X - Special
Dumpster of Doom
Ranger    Monster
Gold Cost: 5    Power: X    Life: 3
Ability:

X equals the number of cards in your discard pile.


Set: Season 1 Core   Number: 303    Rarity: V - Very Rare
Elf Commune
Ranger    Location

Ability:

If a Hero has exactly 2 cards in their hand during their reckoning step, that Hero draws 2 cards.


Set: Season 1 Core   Number: 276    Rarity: R - Rare
Hairy Scary Bear
Ranger    MonsterBeastie
Gold Cost: 4    Power: 5    Life: 3
Ability:

Squish target Loot controlled by the defender that was not committed to this fight.


Set: Season 1 Core   Number: 298    Rarity: C - Common
Halfling Ranger
Ranger    Hero
Life: 20
Ability:

Use when one of your Monsters is squished.

Zap - Regenerate that Monster (stash it instead of moving it to the discard pile). This is an interrupt.


Set: Season 1 Core   Number: 272    Rarity: H - Hero
Halfling Ranger (Alt 1)
Ranger    Hero
Life: 20
Ability:

Use when one of your Monsters is squished.

Zap - Regenerate that Monster (stash it instead of moving it to the discard pile). This is an interrupt.


Set: Season 1 Core   Number: 273    Rarity: R - Rare
Halfling Ranger (Alt 2)
Ranger    Hero
Life: 20
Ability:

Use when one of your Monsters is squished.

Zap - Regenerate that Monster (stash it instead of moving it to the discard pile). This is an interrupt.


Set: Season 1 Core   Number: 308    Rarity: H - Hero
Halfling Ranger (Oversized)
Ranger    Hero
Life: 20
Ability:

Use when one of your Monsters is squished.

Zap - Regenerate that Monster (stash it instead of moving it to the discard pile).
This is an interrupt.


Set: Season 1 Core   Number: PROMO    Rarity: P - Promo
Moose
Ranger    MonsterBeastie
Gold Cost: 5    Power: 4    Life: 6
Ability:

Set: Season 1 Core   Number: 299    Rarity: C - Common
My Little Pwny
Ranger    MonsterBeastie
Gold Cost: 5    Power: 3    Life: 3
Ability:

Survivor (This ability triggers when this survives the fight.) - Squish target Monster in defender's stash.


Set: Season 1 Core   Number: 300    Rarity: R - Rare
Ooh, Shiny!
Ranger    MischiefTreachery
Gold Cost: 1   
Ability:

Unzap your Hero card.

Recycle 1 (You may draw 1 card. If you do, move 1 card from your hand to the bottom of your deck.)


Set: Season 1 Core   Number: 288    Rarity: C - Common
Pole Cat
Ranger    MischiefTreachery
Gold Cost: 3   
Ability:

Deal 3 damage to target Hero.

Monstrous 3 (When this is committed to a fight, it is a 3 gold, 3 power, 3 life Monster card. It changes to card type "Monster" and has no other ability.)


Set: Season 1 Core   Number: 293    Rarity: R - Rare
Rash Barkbelly
Ranger    MonsterDragon
Gold Cost: 3    Power: 5    Life: 4
Ability:

The attacker takes 2 damage when this is hired.


Set: Season 1 Core   Number: 301    Rarity: X - Special
Rawr!
Ranger    MischiefTreachery
Gold Cost: 1   
Ability:

Target hired Beastie gains 1 power and 1 life for this fight.


Set: Season 1 Core   Number: 289    Rarity: C - Common
Recycle Ben
Ranger    Ally
Gold Cost: 1    Life: 2
Ability:

Zap, Squish 1 Loot that you control - Take 2 gold.


Set: Season 1 Core   Number: 270    Rarity: R - Rare
Reseeding Rifle
Ranger    LootWeapon
Rank: 3    Power: 3    Defense: 2   
Ability:

When this deals damage to a Monster in a fight, Recycle 1 (You may draw 1 card. If you do, move 1 card from your hand to the bottom of your deck).


Set: Season 1 Core   Number: 283    Rarity: C - Common
Salvage Salamander
Ranger    MonsterDragon
Gold Cost: 4    Power: 4    Life: 4
Ability:

When this deals damage to a Hero in a fight, Recycle 1 (You may draw 1 card. If you do, move 1 card from your hand to the bottom of your deck).


Set: Season 1 Core   Number: 302    Rarity: C - Common
Squirrel
Ranger    MonsterBeastie
Gold Cost: 2    Power: 1    Life: 2
Ability:

Flaunt (Reveal this card from your hand to use this ability.) - Target hired Monster named Moose gains 3 power for this fight. Discard this.


Set: Season 1 Core   Number: 296    Rarity: C - Common
Squirrel (Alt 1)
Ranger    MonsterBeastie
Gold Cost: 2    Power: 1    Life: 2
Ability:

Flaunt (Reveal this card from your hand to use this ability.) - Target hired Monster named Moose gains 3 power for this fight. Discard this.


Set: Season 1 Core   Number: 297    Rarity: X - Special
Stumpy
Ranger    Ally
Gold Cost: 1    Life: 2
Ability:

When this is squished, remove it from the game. Then choose 1 card from your discard pile and stash that card.


Set: Season 1 Core   Number: 269    Rarity: U - Uncommon
Timber!
Ranger    MischiefTreachery
Gold Cost: 3   
Ability:

Deal 2 damage to each Monster in target opponent's stash.


Set: Season 1 Core   Number: 292    Rarity: U - Uncommon
Tracking
Ranger    MischiefTreachery
Gold Cost: 1   
Ability:

Look through your deck and choose a Monster card. Reveal it, move it to your hand, then shuffle your deck.


Set: Season 1 Core   Number: 290    Rarity: U - Uncommon
Tree Hugger
Ranger    MischiefCurse
Gold Cost: 1   
Ability:

Stick this to target Location.

When that Location is squished, this deals 2 damage to its controller.


Set: Season 1 Core   Number: 285    Rarity: V - Very Rare
Woodland Workout
Ranger    Location

Ability:

This comes into play zapped.

When a Hero hires a Monster, that Hero may reveal another Monster card from their hand and stash that card. If they do, the hired Monster gains 1 power for this fight.


Set: Season 1 Core   Number: 274    Rarity: C - Common
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